Fascinating Virtual reality vision with Microsoft’s Windows Mixed Reality headsets

Microsoft demonstrated its dream of mixed reality at its 2017 Build developer conference this week. The basic idea of this mixed reality (VR and AR) is that it can work together in harmony across physical and virtual environments.

The demonstration brought together the HoloLens and Acer’s virtual reality headsets in great, fascinating ways.

As a fact, Microsoft through its reality demo shows that the mixture of HoloLens AR and the most known VR allows for multiple perspectives that would not have been possible through VR headsets alone.

windows mixed reality: hololens hardware

This is made possible through the various combination of technologies that team up to project together for the AR and VR headsets to function.

Microsoft has been the first to demonstrate this capability of bringing together the VR and AR. Furthermore, being unique in its development of both AR and VR on a single platform as well as in its hardware experience that other companies don’t have so far.

Microsoft demo uses an Xbox One controller for its mixed reality, but soon it will be releasing its motion controllers with around trackpad, menu button, and analog stick.

Knowingly, the windows mixed reality headset developer edition is set to be released in August 2017 with a price of $329.00 and will pair out-of-the-box with Windows Mixed Reality-ready PCs.

Windows Mixed Reality has a wide variety of inputs like advanced motion controllers, mice, gamepads, keyboards as well as the power of gaze and voice giving you the freedom to create your imagination with limitless boundaries.

Windows Mixed Reality
Source: Microsoft


Windows Mixed Reality Headset: System Recommendations for App Developers 

(Source: Microsoft)

Operating systems

Windows 10 – Creators Update (Developer Mode enabled)


Desktop: Intel Desktop i7 (6+ Core) OR AMD Ryzen 7 1700 (8-Core, 16 threads)

Graphics GPU

Desktop: NVIDIA GTX 980/1060 | AMD Radeon RX 480 (8GB) equivalent or greater | DX12 and WDDM 2.2 capable GPU

Graphics drivers

Windows Display Driver Model (WDDM) 2.2


SVGA (800×600)

Bit depth

32 bits of color per pixel


16GB or greater

Storage >10GB additional free space


1x available USB port for HMD

USB 3.0 Type-A

Note: USB must supply a minimum of 900mA

Bluetooth >Bluetooth 4.0 (for accessory connectivity)

Here is a fantastic video of Hololens from Microsoft:



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